Friday, 27 March 2015

Character

For our final assignment we had to model an anime character. We started at the feet.












At the end my model has 1236 polygons. I am pretty glad with how it turned out. I think I did a decent job on the legs while head and the hand were the biggest problem for me. I textured the model partially in mudbox and exported channels to psd and finished it in Photoshop.


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