Tuesday, 21 October 2014

Winter Assignment

Hi,

Few weeks ago we got an assigment which is due december. We have to make a game level with the following requirements:

1.    Triggers demonstrating all the following with a total of at least three separate triggered events.

·         The triggering of a sound through player input or the players location
·         The triggering of an animation through player input or the players location
·         A event requiring both player input and the players location simultaneously

2.    Music and Sound Effects
3.    Two minutes of game play using the First Person Controller

4.    An exe of your game

I've never done anything simmilar so I think this is going to be the hardest assignment so far. I started with thinking about the genre of my game. After research and thinking I deicded I'll go for Horror Survival.
II watched a lot off different game intro gameplays to get an idea of what I'm supossed to do. My inspirations are Outlast and mainly Bioshock. I love the atmosphere in Bioshock so I'd like to make something simmilar. 

My Moodboard and links to some videos:

https://www.youtube.com/watch?v=_RoDEa61Q4w
https://www.youtube.com/watch?v=z3RHenh8vJ8
https://www.youtube.com/watch?v=dGe73KIt9gA


My robot designs from visual design homework seemed like they could fit in my game so I decided to include them. I was also always interested in experiments , so I decided that my game will be focused around them. 

Story

I'm not good with stories, but I did my best ! I'll keep it short just to give you an idea about what it is. 

The story is set in the future. Due to polluted air, humanity struggled to survive. Simmilar to humans, green nature had problems surviving as well and most of the plants had gone instinct. Due to that, people have created robots which carried so called Bulbs. Inside the bulbs they were carrying plants. Those robots could provide fake sunlight, heat and water, making it perfect for nature to survive. They were running on nuclear power. Apart from the robots, people also experimented on babies. They inserted different animal genes into them for the sake of inventing new human abillities that would help them survive in the current circumstances. They were both stored in big laboratories. One experiment didn't go the way they had planned which led to an explosion. Since the majorty was based on nuclear power, every person got killed. Only the corrupted and some of the experiments have remained behind.


You will be playing as one of the surviving experiments, trying to find your way out of the laboratory. 

I made a rough sketch for my onesheet (since I know I'll be most likely changing things) 

After I was done with that I decided it's time to model my level out in Maya. Firstly i've struggeled a lot. My character was falling trough the floor. After fixing that problem my walls weren't displaying right and half of the things I modelled were gone. Although with help of our tutor I figured out that my normals we're flipped. I decided to redo the whole level and now everything works. Yay!

I placed some lights and added colours to get the general idea of the size and atmosphere in my game.

This is how my game level looks like at the moment :

And a few screenshots while playing the game:
                                      

My next step will be modelling more details and adding some scripts that we've learnt in our class. My storyboard has to be done in the next two weeks and  I also need to figure out how to make objects transparent. I've got a lot of problems with lights, but hopefully I'm gonna find my answers soon. 


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